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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

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v.143.2 Script AFK Level 10-200 ( AutoBot )

v.143.2 Script AFK Level 10-200 ( AutoBot )

Angelita

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Usuario
Recuerdo del primer mensaje :

Instrucciones
1.- Tener el Angel Processor actual  ------> mediafire.com download/4o9hcp9ndnbcda7/Angel+Processor+v143.2.1.rar
2.- Tener el Injector gadget para injectar el Angel Processor
3.- Introducir el script en el Angel Processor
4.- Disfrutar del Auto Bot

Teclado:
1.- Ctrl -----> Attack
2.- Z ------> pick Up
3.- Jump ------> Alt

Mapas donde puedes levear sin riesgo de ban:
1. Resistance Headquarters: Training Room D - Lvl 10-15
2. Forest Of Evil Energy - Lvl 16-34
3. Around The Pond - Lvl 35 - 54
4. Lab - Unit 103 - Lvl 55 - 68
5. Lab - Unit 201 - Lvl 68 - 90
6. Red-Nose Pirate Den 2 - Lvl 90 - 100
7. Ludi, Lost Time - Lvl 100 - 110
8. Leafre: Battle Field Between Water and Darkness - Lvl 110 - 120
9. Entrance to Dragon Forest - Lvl 120-130
10. Dragon Forest III - Lvl 130 - 140
11. Singapore Suburban Area 2 - Lvl 140 - 150
12. Mysterious Path 3 - lvl 150 - 160
13. Evo Lab Link 3 - Lvl 160+ *

Script----> Usarlo con el Angel Processor:

program FullAFKBot;
var
Way:Boolean;
x: Integer;


procedure WaitMap(mapID : integer);
begin
While Character.MapID <> mapID Do
Begin
Sleep(200);
end;
end;


begin
Way:=true;
while 1=1 do
begin

If (Character.Level > 9) and (Character.level < 16) and (Character.MapID > 310010400) then
begin
mapleprint('Rushing to Edelstein till lv 16');
Activatecommand('m edelstein');
WaitMap(310000000);
Sleep(2000);
end;
If (Character.Level > 9) and (Character.level < 16) and (Character.MapID < 310010400) then
begin
mapleprint('Rushing to Edelstein till lv 16');
Activatecommand('m edelstein');
WaitMap(310000000);
Sleep(2000);

end;

If (Character.MapID = 310000000) then
begin
Character.Rush(310010010);
Sleep(800);
WaitMap(310010010);
Sleep(800);
end;

If (Character.MapID = 310010010) then
begin
Character.Teleport(-396,60);
Sleep(2500);
SendKey('{UP}');
Sleep(1500);
SendPacket('81 00 05 01 03 00 00 00');
WaitMap(310010400);
Sleep(5000);
end;

If (Character.MapID = 310010400) then
begin
Hunter.HuntMove(-509);
Sleep(600);
Hunter.HuntMove(-426);
Sleep(600);
end;

If (Character.Level > 15) And (Character.Level < 30) And (Character.MapID > 101040310) then
begin
mapleprint('Rushing to Ellinia till lv 30');
Activatecommand('m ellinia');
WaitMap(101000000);
Sleep(2000);
end;

If (Character.Level > 15) And (Character.Level < 30) And (Character.MapID < 101040310) then
begin
mapleprint('Rushing to Ellinia till lv 30');
Activatecommand('m ellinia');
WaitMap(101000000);
Sleep(2000);
end;


If (Character.MapID = 101000000) then
begin
Character.Rush(101040310);
Sleep(1000);
WaitMap(101040310);
Sleep(1000);
end;

If (Character.MapID = 101040310) and (Character.LeveL < 35) then
begin
Hunter.huntMove(187);
Hunter.huntMove(366)
end;

If (Character.Level > 34) and (Character.MapID < 222000000) and (Character.Level < 56) then
begin
mapleprint('Rushing to KoreanFolkTown Till lv 55');
Activatecommand('m koreanfolktown');
WaitMap(222000000);
Sleep(1500);
end;

If (Character.Level > 34) and (Character.MapID > 222010100) and (Character.Level < 56) then
begin
mapleprint('Rushing to KoreanFolkTown Till lv 55');
Activatecommand('m koreanfolktown');
WaitMap(222000000);
Sleep(1500);
end;

If (Character.MapID = 222000000) and (Character.Level > 34) and (Character.Level < 56) then
begin
Character.Rush(222010100);
WaitMap(222010100);
Sleep(1500);
end;

If (Character.MapID = 222010100) and (Character.Level < 56) then
begin
Hunter.huntMove(-1263);
Sleep(1000);
Hunter.huntMove(-1163);
Sleep(1000);
Hunter.huntMove(-1263);
Hunter.Jump(0);
Hunter.huntMove(-1263);
Sleep(1000);
Hunter.huntMove(-1163);
Sleep(1000);
Hunter.huntMove(-1263);
Sleep(1000);
Hunter.JumpDown;
end;

If (Character.Level > 55) and (Character.Level < 69) and (Character.MapID < 26100000) then
begin
mapleprint('Rushing to Magatia TILL LVL 90!');
Activatecommand('m magatia');
WaitMap(261000000);
Sleep(1000);
end;

If (Character.Level > 55) and (Character.Level < 69) and (Character.MapID > 261010101) then
begin
mapleprint('Rushing to Magatia TILL LVL 90!');
Activatecommand('m magatia');
WaitMap(261000000);
Sleep(1000);
end;

If (Character.MapID = 261000000) and (Character.Level < 69) then
begin
Character.Rush(261010003);
WaitMap(261010003);
Sleep(1000);
end;

If (Character.MapID = 261010003) and (Character.Level < 69) then // 55 ~ 68
begin
Hunter.huntMove(-546);
Sleep(2000);
Hunter.huntMove(-239);
Sleep(2000);
end;

If (Character.Level > 68) and (Character.Level < 91) And (Character.MapID < 261010101) then //lvl 68 ~ 90
begin
Character.Rush(261010101);
WaitMap(261010101);
Sleep(1000);
end;

If (Character.Level > 68) and (Character.Level < 91) And (Character.MapID > 261010101) then //lvl 68 ~ 90
begin
Character.Rush(261010101);
WaitMap(261010101);
Sleep(1000);
end;

If (Character.MapID = 261010101) then
begin
Hunter.HuntMove(-111);
Sleep(200);
Hunter.HuntMove(-400);
Sleep(200);
end;

//HerbTownRed-Nose Pirate Den 2 (Final, DC)
If (Character.Level > 90) And (Character.Level < 101) And (Character.MapID > 251010402) then //lvl 90 ~ 100
begin
mapleprint('Rushing to Herb Town till lv 110');
Activatecommand('m herbtown');
WaitMap(251000000);
Sleep(2000);
end;

If (Character.Level > 90) And (Character.Level < 101) And (Character.MapID < 251010402) then //lvl 90 ~ 100
begin
mapleprint('Rushing to Herb Town till lv 110');
Activatecommand('m herbtown');
WaitMap(251000000);
Sleep(2000);
end;


If (Character.MapID = 251000000) then
begin
Character.Rush(251010402);
Sleep(1000);
WaitMap(251010402);
Sleep(1000);
end;

If (Character.MapID = 251010402) then
begin
if (Character.Y>-94)then
Begin
Hunter.HuntMove(-600);
while(Character.Y>-94)do
begin
Hunter.HuntMove(-183);
Hunter.HuntMove(-83);
sleep(500);
if(Character.X>=-103)AND(Character.X<=-63)then
begin
Hunter.Jump(0);
Hunter.Rope(-94);
end;
end;
end
else if (Character.Y<=-94)AND(Character.Y>-235)then
Begin
while(Character.Y>-235)do
begin
Hunter.HuntMove(-65);
Hunter.HuntMove(35);
sleep(500);
if(Character.X>=15)AND(Character.X<=55)then
begin
Hunter.Jump(0);
Hunter.Rope(-235);
end;
end;
Hunter.Move(-73);
Hunter.HuntMove(940);
end
else if(Character.Y=-235)then
begin
Hunter.HuntMove(-600);
end
else
begin
Hunter.HuntMove(-874);
end;
end;

If (Character.Level > 100) And (Character.Level < 111) And (Character.MapID > 220070201) then //lvl 100 ~ 110
begin
mapleprint('Rushing to Ludibrium till lv 110');
Activatecommand('m ludibrium');
WaitMap(220000000);
Sleep(2000);
end;

If (Character.Level > 100) And (Character.Level < 111) And (Character.MapID < 220000000) then //lvl 100 ~ 110
begin
mapleprint('Rushing to Ludibrium till lv 110');
Activatecommand('m ludibrium');
WaitMap(220000000);
Sleep(2000);
end;


If (Character.MapID = 220000000) then
begin
Character.Rush(220070201);
Sleep(1000);
WaitMap(220070201);
Sleep(1000);
end;

If (Character.MapID = 220070201) then
begin
if(Character.Y=120)then
begin
if(Way=true)then
begin
Hunter.HuntMove(586);
end
else
begin
Hunter.HuntMove(-167);
end;
end
else if(Character.Y>=317)AND(Character.Y<=342)AND(Character.X>191)then
begin
Hunter.HuntMove(12);
Way:=True;
end
else if(Character.Y>=317)AND(Character.Y<=342)AND(Character.X<=191)then
begin
Way:=False;
while(Character.Y>=317)AND(Character.Y<=342)AND(Character.X<=191)do
begin
Hunter.HuntMove(-67);
Hunter.HuntMove(-167);
sleep(500);
if(Character.X>=-187)AND(Character.X<=-147)then
begin
Hunter.Jump(0);
Hunter.Rope(-90);
end;
while(Character.Y<=-90)AND(Character.X>-560)do
begin
Hunter.Jump(-1);
end;
end;
end
else if(Character.Y>=-115)AND(Character.Y<=-90)then
begin
Hunter.HuntMove(300);
Way:=False;
end
else if(Character.Y=704)then
begin
Hunter.HuntMove(-347);
end
else if(Character.Y>704)AND(Character.Y<=1288)AND(Character.X>-500)then
begin
Hunter.HuntMove(-600);
while(Character.X>-900)AND(Character.Y>=704)AND(Character.Y<=1288)do
begin
Hunter.Jump(-1);
end;
end
else if(Character.Y>704)AND(Character.Y<=1288)AND(Character.X<=-500)then
begin
Hunter.HuntMove(-1380);
end
else if(Character.Y=1695)then
begin
Hunter.HuntMove(600);
while(Character.Y=1695)do
begin
Hunter.HuntMove(303);
Hunter.HuntMove(203);
Sleep(500);
SendKey('{UP}');
sleep(500);
end;
if(Way=True)then
begin
Way:=False;
end
else
begin
Way:=True;
end;
end
else if(Character.Y=880)OR(Character.Y=-443)OR(Character.Y=-468)then
begin
Hunter.HuntMove(907);
end;
end;

//Leafre: Battle Field Between Water and Darkness (Final)
If (Character.Level > 110) And (Character.Level < 121) And (Character.MapID > 240020300) then //lvl 110 ~ 120
begin
mapleprint('Rushing to Leafre till lv 120');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;

If (Character.Level > 110) And (Character.Level < 121) And (Character.MapID < 240020300) then //lvl 110 ~ 120
begin
mapleprint('Rushing to Leafre till lv 120');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;


If (Character.MapID = 240000000) then
begin
Character.Rush(240020300);
Sleep(1000);
WaitMap(240020300);
Sleep(1000);
end;

If (Character.MapID = 240020300) then
begin
if(Character.Y<=-118)AND(Character.Y>=-238)AND(Character.X<=60)then
begin
Hunter.HuntMove(545);
end
else if(Character.Y<=-118)AND(Character.Y>=-238)AND(Character.X>=380)then
begin
Hunter.HuntMove(-185);
end
else if(Character.Y<=422)AND(Character.Y>=362)AND(Character.X<220)then
begin
Hunter.HuntMove(-185);
while(Character.Y<>362)AND(Character.X>-451)do
begin
Hunter.Jump(-1);
end;
while(Character.Y>118)do
begin
Hunter.HuntMove(-751);
Hunter.HuntMove(-851);
sleep(500);
if(Character.X>=-871)AND(Character.X<=-831)then
begin
Hunter.Jump(0);
Hunter.Rope(-118);
end;
end;
end
else if(Character.Y<=422)AND(Character.Y>=362)AND(Character.X>=220)then
begin
Hunter.HuntMove(545);
while(Character.Y<>362)AND(Character.X<720)do
begin
Hunter.Jump(1);
end;
while(Character.Y>118)do
begin
Hunter.HuntMove(1020);
Hunter.HuntMove(1120);
sleep(500);
if(Character.X>=1100)AND(Character.X<=1140)then
begin
Hunter.Jump(0);
Hunter.Rope(-118);
end;
end;
end
else if(Character.X=-185)AND(Character.Y=422)then
begin
while(Character.Y<>362)AND(Character.X>-451)do
begin
Hunter.Jump(-1);
end;
end
else if(Character.X=545)AND(Character.Y=422)then
begin
while(Character.Y<>362)AND(Character.X<720)do
begin
Hunter.Jump(1);
end;
end
else
begin
Hunter.HuntMove(-185);
if(Character.Y<=-118)then
begin
Hunter.HuntMove(-280);
end;
end;
end;

//Entrance to Dragon Forest (Final, DC)
If (Character.Level > 120) And (Character.Level < 131) And (Character.MapID > 240030000) then //lvl 120 ~ 130
begin
mapleprint('Rushing to Leafre till lv 130');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;

If (Character.Level > 120) And (Character.Level < 131) And (Character.MapID < 240030000) then //lvl 120 ~ 130
begin
mapleprint('Rushing to Leafre till lv 130');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;


If (Character.MapID = 240000000) then
begin
Character.Rush(240030000);
Sleep(1000);
WaitMap(240030000);
Sleep(1000);
end;

If (Character.MapID = 240030000) then
begin
if(Character.Y>=-379)then
begin
Hunter.HuntMove(945);
Hunter.HuntMove(1045);
sleep(500);
if(Character.X>=1025)AND(Character.X<=1065)then
begin
Hunter.Jump(0);
Hunter.Rope(-838);
end;
end
else if(Character.X>=553)and(Character.Y<=-778)and(Character.X>-1078)then
begin
Hunter.HuntMove(596);
Hunter.Jump(-1);
Hunter.Rope(-1078);
sleep(300);
end
else if(Character.Y=-1078)then
begin
Hunter.Move(-200);
Hunter.HuntMove(-1370);
end
else
begin
http://Hunter.HuntMove(1455);
Hunter.HuntMove(945);
end;
end;

//Dragon Forest III (Final, DC)
If (Character.Level > 130) And (Character.Level < 141) And (Character.MapID > 240030300) then //lvl 130 ~ 140
begin
mapleprint('Rushing to Leafre till lv 140');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;

If (Character.Level > 130) And (Character.Level < 141) And (Character.MapID < 240030300) then //lvl 130 ~ 140
begin
mapleprint('Rushing to Leafre till lv 140');
Activatecommand('m leafre');
WaitMap(240000000);
Sleep(2000);
end;


If (Character.MapID = 240000000) then
begin
Character.Rush(240030300);
Sleep(1000);
WaitMap(240030300);
Sleep(1000);
end;
If(Character.MapID=240030300)then
begin
if(Character.Y>-598)then
begin
Hunter.HuntMove(1200);
while(Character.Y>-838)do
begin
Hunter.HuntMove(824);
Hunter.HuntMove(724);
sleep(500);
if(Character.X>=704)AND(Character.X<=744)then
begin
Hunter.Jump(0);
Hunter.Rope(-838);
end;
end;
Hunter.Move(1000);
end
else if(Character.Y<=-838)AND(Character.Y>-1138)AND(Character.X>=650)then
begin

Hunter.HuntMove(1200);
Hunter.HuntMove(200);
end
else if(Character.Y<=-598)and(Character.Y>-1138)and(Character.X>=30)AND(Character.X<535)then
begin
Hunter.HuntMove(-30);
Hunter.Rope(-1138);
Hunter.Move(-500);
Hunter.HuntMove(-1000);
end
else if(Character.Y<=-838)and(Character.Y>-1138)and(Character.X<-100)then
begin
Hunter.HuntMove(-1100);
while(Character.Y<=-838)and(Character.Y>-1138)do
begin
Hunter.HuntMove(-1012);
Hunter.HuntMove(-912);
sleep(500);
Hunter.Rope(-298);
end;
end
else if(Character.Y=-1138)then
begin
Hunter.HuntMove(-1100);
end;
end;

//Singapore Suburban Area 2 (Final, DC)
If (Character.Level > 140) And (Character.Level < 151) And (Character.MapID > 540020100) then //lvl 140 ~ 150
begin
mapleprint('Rushing to Singapore till lv 150');
Activatecommand('m singapore');
WaitMap(540000000);
Sleep(2000);
end;

If (Character.Level > 140) And (Character.Level < 151) And (Character.MapID < 540020100) then //lvl 140 ~ 150
begin
mapleprint('Rushing to Singapore till lv 150');
Activatecommand('m singapore');
WaitMap(540000000);
Sleep(2000);
end;


If (Character.MapID = 540000000) then
begin
Character.Rush(540020100);
Sleep(1000);
WaitMap(540020100);
Sleep(1000);
end;
If (Character.MapID = 540020100) then
Begin
if (Character.Y<=-613) then
Begin
Hunter.HuntMove(-1520);
end
else if ((Character.Y>-613) and (Character.Y<=-253)) then
Begin
while(Character.Y>-613)do
begin
Hunter.HuntMove(-80);
Hunter.HuntMove(20);
sleep(500);
Hunter.Jump(0);
Hunter.Rope(-613);
end;
Hunter.Move(-280);
end
else if (Character.Y>=-253) then
Begin
Hunter.HuntMove(300);
while(Character.Y>-253)do
begin
Hunter.HuntMove(-1262);
Hunter.HuntMove(-1362);
Hunter.Rope(-253);
end;
Hunter.Move(-1000);
end;
end;


//Mysterious Path 3 (Final, DC)
If (Character.Level > 150) And (Character.MapID > 541000300) then //lvl 150 ~ 160
begin
mapleprint('Rushing to Singapore till lv 150');
Activatecommand('m singapore');
WaitMap(540000000);
Sleep(2000);
end;

If (Character.Level > 150) And (Character.MapID < 541000300) then //lvl 150 ~ 160
begin
mapleprint('Rushing to Singapore till lv 150');
Activatecommand('m singapore');
WaitMap(540000000);
Sleep(2000);
end;


If (Character.MapID = 540000000) then
begin
Character.Rush(541000300);
Sleep(1000);
WaitMap(541000300);
Sleep(1000);
end;

If (Character.MapID=541000300)then
begin
if(Character.Y<=214)AND(Character.Y>-193)AND(Character.X>-130)AND(Character.X<1374)then
begin
Hunter.HuntMove(1000);
while(Character.Y>-193)do
begin
Hunter.HuntMove(117);
Hunter.HuntMove(17);
sleep(500);
if(Character.X>=-3)AND(Character.X<=37)then
begin
Hunter.Jump(0);
Hunter.Rope(-193);
end;
end;
end
else if(Character.Y<=-193)AND(Character.Y>-553)AND(Character.X>-270)AND(Character.X<531)then
begin
Hunter.HuntMove(279);
Hunter.HuntMove(379);
sleep(500);
if(Character.X>=359)AND(Character.X<=399)then
begin
Hunter.Jump(0);
Hunter.Rope(-553);
end;
end
else if(Character.Y<=-553)AND(Character.X>80)AND(Character.X<1075)then
begin
Hunter.HuntMove(1182);
end
else if(Character.Y<=-253)AND(Character.Y>-553)AND(Character.X>802)AND(Character.X<1346)then
begin
Hunter.Move(712);
end
else if(Character.X>1000)and(Character.Y>214)then
begin
Hunter.Move(963);
sleep(500);
Hunter.Jump(0);
end
else
begin
Hunter.HuntMove(1000);
end;
end;

//Evo Lab Link 3 (Final)
If (Character.MapID = 957012000) then
Begin
Repeat
if(Mobs.Count>2)then
begin
x:=Character.X;
if(x>Mobs.X)OR(x=-129)OR(x=1050)then
begin
Hunter.Move(x-1);
end
else if(x begin
Hunter.Move(x+1);
end;
sleep(200);
end;
Until(Character.MapID<>957012000);
end;
end;
end.

Como evitar ser Baneados o Desconectados
1.- No Usar el GND -----> Auto Ban  ----> Desconecta
2.- No Usar el Iten Pet vac ------> Desconecta
3.- Solo levear en los mapas recomendados
4.- Evitar ser vistos por otros jugadores.
5.- Eviten ser reportados.

Nota: El script funciona tienen q copiar todo el script al Angel Processor
Sáb 14 Dic - 13:05     editar
           

omanite

avatar
Usuario
en mi comentario esta el que funciona y pues en un dia fui 150, para el que dijo que año sera 200 pues que se haga una idea...... un saludo!!!
Lun 16 Dic - 4:44     editar
           

capullo

avatar
Usuario
hola escula pero el link no funciona.y lo intente pegar el scrip en otro pero no paso nasa salia error si pudiera ayudarme plz
Lun 16 Dic - 6:52     editar
           

khal

avatar
Usuario
Tengo dudas, alguno m ayuda a dilusidarlas.
1-la ultima parte del programa no tiene terminada la def de la linea 9 contando desde abajo.(alguna sugerencia o simplemente la suprimo)Cute 
2-a q region pertenece el mapa de evo lab link 3? dice 957012000 pero m parece q no es de singapore esa area. en otras palabras, alguno lo ha corrido despues de lvl 160? a donde los manda? What
3-como rush para ir de victoria island a singapor?
Lun 16 Dic - 8:56     editar
           

anselp

avatar
Usuario
no funciona! no postees algo que no esta probado por ti! no hagas copy & paste! agradezco tu contribucion al grupo pero las cosas hay q testearlas
Lun 16 Dic - 13:15     editar
           

Magenta~

avatar
Usuario
Dios te bendiga!!
Lun 16 Dic - 13:41     editar
           

Jrah

avatar
Usuario
hey parese que esta mal copiado recomiendo que revises para ver posibles errores
Mar 17 Dic - 8:06     editar
           

Gabozz

avatar
Usuario
Interesante
Mar 17 Dic - 8:50     editar
           

Maplerito1

avatar
Usuario
Osea funciona o no :s?
Mar 17 Dic - 13:30     editar
           

khal

avatar
Usuario
Si funciona aunq tuve q tunnearlo...
opc 1 busque http y lo borre,
opc 2 busque en la 9 linea (contando desde abajo del script) y borre solo deje el ELSE

y acerca de donde nos manda a levear obviamente si le metes mob ctrl es mas rapido, pero tienes q customizar el hp y las posiones para q no se muera tu player. cuando cambie de mapa siempre te manda a un mapa superior asi q debe usar muchas posiones para no morir el 1 o 2 nivel.

PD: 2 char lvl 149 OK en estos dias... para lvl 150 solo puedo decir q no m convence pero tengan en cuenta q hace 1sem no conocia el maple. Asi q no tengo mayores ref.
Mar 17 Dic - 13:56     editar
           

ShearNight

avatar
Usuario
uhm no me anda el script primero era el "hppt"
después esto "[Error] (737:12): Closing parenthesis expected"
seria mejor que revisaras el script por favor  Cry
Mar 17 Dic - 14:24     editar
           

powergod

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Quien Juega en Scania aca?
Miér 18 Dic - 8:17     editar
           

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